Category Archives: worldbuilding

  1. How to Engage Players Outside of a Session

    Leave a comment

    October 21, 2016 by dlnsctt

    I’m a player in a Monsterhearts campaign, and we just had our second session a few nights ago. The morning …
    Continue reading

  2. Stabracadabra: Conception and First Session

    Leave a comment

    October 11, 2016 by dlnsctt

    I am living proof that tie-in products work. When a tie-in product is good, it can not only bring you …
    Continue reading

  3. Race Option: Monkey

    Leave a comment

    April 8, 2016 by dlnsctt

    Swinging from branches and vines, a small furry Monkey with a scroll gripped in one rear paw howls his greeting …
    Continue reading

  4. No God For Dirt Dev Journal 2

    Leave a comment

    March 25, 2016 by dlnsctt

    Last time we talked about No God For Dirt, I gave a really brief overview of the setting. I mentioned …
    Continue reading

  5. Random Inn Room Table

    Leave a comment

    March 16, 2016 by dlnsctt

    A 3d6 table for when your players break into some random rooms at their favorite tavern.

  6. The Frustration of Fantasy Taxonomies

    2

    March 2, 2016 by M Grant

    A nerdy rant about how RPGs and fantasy stories go about their world building rules backwards when it comes to magical creatures.

  7. Barracks Footlocker

    Leave a comment

    November 16, 2015 by M Grant

    1d100 table for the contents of chests in guard’s quarters.